Frostbolt + Blizzard + Frost Nova
Apply Chill, create frozen targets and make the Frost payoff meaningful. The current Blink also interacts with Chill and Frost Nova.

CLASS FIELD NOTE / CONTROL THE SPACE BEFORE THE DAMAGE.
Mage is a good choice for a player who likes to decide where the horde can safely stand. Frost is the clearest learning plan; Fire and Arcane change what you ask from positioning.
CHOOSE A DIRECTION
These are qualitative starting directions, not a simulated best-in-slot build or an exact talent allocation.
Apply Chill, create frozen targets and make the Frost payoff meaningful. The current Blink also interacts with Chill and Frost Nova.
Build Burning on enemies, then support a payoff that values that condition. Pyroblast adds heavier targeted pressure.
Your movement becomes part of the damage sequence. Plan the landing area before spending a movement charge.
SKILL CONNECTIONS
A DECISION ORDER, NOT STAT WEIGHTS
We do not publish a universal Strength, Haste or Crit ratio for this class. An item’s value depends on the spells, conditions and survival problem in your actual run. Read the offer before replacing a piece that is keeping the engine alive.
THE RUN, IN THREE QUESTIONS
Use range to look at the next gap. With Frost, adding control can make existing damage much safer to deliver. If the first strong offers point toward Fire, build Burning deliberately instead of carrying an isolated payoff while expecting Frost to supply its condition.
Arcane asks you to think about the place you leave and the place you arrive. A strong Blink sequence is still a bad exchange if it lands in a marked attack. Keep a charge or a clear walking route for the next emergency.
Do not assume normal-enemy freezes stop a boss’s scripted pattern. Watch the boss rather than your own spell effects. A Fire boss plan needs recurring application; a Frost plan still needs an opening in which the damage can land.
Meteor’s crater no longer leaves Burning ground in 0.6.2. Do not plan a current Fire engine around that removed persistent patch, or assume a visually similar old clip demonstrates it.
Frost control and range make Mage approachable. Arcane movement-as-offence and the limited spell slot budget add decisions that a player should learn gradually.
The full tier list compares how approachable the first learning run feels from the documented toolkit. It does not rank developed characters, co-op compositions or unlimited Mythic performance. Our recommendation can change when the class rules change.
No. It is a source-reviewed route through the class’s main decisions. Exact point allocations and universal stat weights are not established here. Check the current offer and your character’s unlocked options.
Those are different projects with different mechanics. Shared Warcraft class and spell names do not make a build portable. Use the Hordes 0.6.2 reference and the spell descriptions in your own run.
SOURCE DESK / REVIEWED 3 NOVEMBER 2026
Release v0.6.2, published 2 November, is our current reference. The author’s release notes take precedence over older class-preview tooltips. Recommendations are original qualitative analysis; we have not measured class win rates or playtested these builds.